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More often than not, asking "Why?" simply elicits opinions and decisions. In a good many games, consumers are raising preflop with any two face cards. They don't even ought to think about it before they send it.

More often than not, asking "Why?" simply elicits opinions and decisions. In a good many games, consumers are raising preflop with any two face cards. They don't even ought to think about it before they send it.